#ifdef a
//sweep.h
#pragma once
#pragma warning(disable:4996)

#include<stdio.h>
#include<string.h>
#include<time.h>
#include<stdlib.h>
#include<windows.h>

//用宏定义进行行数列数和埋雷数的设置，方便后期对棋盘和对埋雷数量的修改
#define ROW 10
#define COL 10
#define Mine 15
#define ACCOUNT "ranjianmin"
#define PASSWORD "20030512"
extern void Log_In();
extern void My_Time();
extern void Mistake(int count);
extern void ShutDown();
extern void Init_My_Board(char my_board[ROW][COL], int row, int col);
extern void Print_Board(char show_board[ROW][COL], int row, int col);
extern int Open_Board(char show_board[ROW][COL], char my_board[ROW][COL], int row, int col, int x, int y, int* win);
extern int My_Count(char my_board[ROW][COL], int x, int y);
extern void Sweep_Mine(char my_board[ROW][COL], char show_board[ROW][COL], int row, int col);
extern void Game();
extern void Menu();
#endif